Hi all,


can anyone explain to me this phenomen:
I implemented a small VRMLViewer panel that loads a .wrl-file and
displays it, allowing navigation with mousedrags.
If I start this viewer (wrapped in a Frame), rendering of the scene is
very fast and navigation is fluently - like it should be.
But if this viewer is part of  a AWT-application, which includes
picking of some objects and modification of them (changing color,
geometry & texture), the scene rendering slows down and navigation is
*very* jerky.
The GUI of the application is quite small, so what is using so much
resources at this time?
Has anybody made similar observations and knows a workaround?
Any help is appreciated!

I am working on a PC (P3 with 450MHz and 128MB Ram) with NT4.0.


Britt

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