>
> Hello,
>
> We are constrain to use OpenGL native code at the current time for rendering
> but
> our application is mainly written in Java, and using Java3d for the sensors
> description.
> Is there a way to generate a handle on a Canvas3D from an OpenGL window?
> There
> must be a way since there exist API like Magician or Opengl for Java, but is
> that
> a secret?
>
> thanks for any advice
In 1.3, you should be able to use
http://java.sun.com/j2se/1.3/docs/guide/awt/enhancements.html#native
/Mats
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