Try looking in the java3d faq (j3d.org) and the archives of this mail list.

the solution is to increase the memory allocated to the jvm by including a
statement like -Xmx200m (to allocate 200 meg)

-----Original Message-----
From: b. white [mailto:[EMAIL PROTECTED]]
Sent: Friday, June 30, 2000 11:20 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] java.lang.OutOfMemoryError


   I submitted a few questions related to the java.lang.OutOfMemoryError a
few weeks ago.  I have now encountered it again in another app I am
designing.  I haven't yet been able to determine if this is a java/j3d
problem, or a mistake I am making in my code.  If anyone else has
encountered this problem please let me know what you did to solve it.  If
their is a bug filed for a memory leak related to creating, adding and
removing multiple  branchgroups please let me know.

   Thanks
   Brian
   [EMAIL PROTECTED]

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