To quickly test to see if it is the normals, try altering the appearance for
your pyramid like this:

        Appearance ap = ...
        PolygonAttributes pa = new PolygonAttributes();
        pa.setCullFace(PolygonAttributes.CULL_NONE);
        ap.setPolygonAttributes(pa);

If the polygon now shows up, your problem is your normals.

Bobby

----Original Message Follows----
From: "Pondrom, Pierre L" <[EMAIL PROTECTED]>
Subject: Re: [JAVA3D] Triangle not rendering

 > Ajit
         It sounds like it could be the Normals.  They can be tricky.
         Check them next.

         pierre,


 > ----------
 > From:         Ajit Dharmik[SMTP:[EMAIL PROTECTED]]
 > Reply To:     Discussion list for Java 3D API
 > Sent:         Friday, July 28, 2000 12:59 PM
 > To:   [EMAIL PROTECTED]
 > Subject:      [JAVA3D] Triangle not rendering
 >
 > hi all!!
 >
 > I created a Shape3D in the form of a pyramid specifying my own geometry.
I
 > am
 > using TriangleStripArray and using 6 triangles to render the whole
pyramid
 > (4
 > faces and 2 for the bottom). However, one of the bottom triangles is not
 > rendering properly. I checked and rechecked all co-ordinates and colors.
 > What
 > must be the problem???
 >
 > Thanks
 >
 > Ajit
 >
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