I'm not sure but I believe I've read on the 3D section of
www.webreference.com that there is a limitation on the number of polygons of
a scene that Java 3D can support.\
----- Original Message -----
From: "Florin Marghescu" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 13, 2001 4:23 PM
Subject: [JAVA3D] hello
> My company is interested to port same Performer applications to
> Java+Java3D. We have very complex scenes,with 20 000 to 100 000
> nodes.
> Our tests showed that we couldn't even create 10 000 nodes each with
> a
> cube.
> I presume the limitations was because of memory. However my
> workstation
> has 128 MB RAM. I was interested if somone has any experience with
> loading complex scenes ( ex aprox 50 000 nodes) in Java 3D ,if there
> are
> any limitations to the number of nodes , and if there are any other
> issues related to the complexity.
> Speed is for the moment, not so important for our applications
> Thank you !
>
>
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