Hi,
I have recently an application for a geomatics network simulation.
Everything has been working fine until I decided that it would be beneficial
to modify the input parameters. I seem to be running around in circles and
without an example fear that a solution may not be close. I have followed
the standard example method of scene generation, i.e. created from init, and
have declared the branch group as global. Anyhoo, after certain events I
want to regenerate the scene. My questions are:
[a] How can I detach the BranchGroup from the SimpleUniverse and update
the scene?
[b] Can I use removeLocale?
[c] Given that a delete function is not evident (unlike c/c++) is it
sufficient to declare larger or smaller arrays with the same name to
automatically destruct the original?
[d] Is it possible to use the PickTool on objects that are not derived
from geometry and shape3d? For example a stretched sphere?
You'll have to put up with my ignorance I have only been coding in Java
/ Java3d for a couple of weeks.
Neil
--------------------------------------------------------------------------
Neil Woodhouse
Research Associate
Department of Geomatic Engineering
University College London
Gower Street
London, WC1E 6BT
Phone: [+44] (0)20 7679 2741
Fax: [+44] (0)20 7679 0453
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