> MIME-Version: 1.0
> Date: Tue, 22 May 2001 10:52:27 +0200
> From: Joachim Diepstraten <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Question about transformations
> To: [EMAIL PROTECTED]
>
> Hi
>
> Just out of curiosity are transfomations in JAVA3D handled by T&L units if
> they are supported by underlying hardware or are they done in native JAVA?
>
> EOF,
> J.D.
Java 3D uses either DirectX or OpenGL for its low level rendering.
So it is really a question of whether or not the framebuffer's
OpenGL/DirectX device drivers use the T & L units on the framebuffer.
In general, if a framebuffer has T&L on it, the drivers will use it.
Dan Petersen
Java 3D Team
Sun Microsystems
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