Hi Joachim,

   It is up to the driver OpenGL/DirectX to decide,
the debug line under D3D will also tell you which mode
it is using for offscreen rendering.

- Kelvin
------------
Java 3D Team
Sun Microsystems Inc.

>MIME-Version: 1.0
>Date: Wed, 23 May 2001 14:25:35 +0200
>From: Joachim Diepstraten <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Question about transformations
>To: [EMAIL PROTECTED]
>
>Hi Kelvin
>
>
>On Tue, 22 May 2001, Kelvin Chung wrote:
>
>> Hi,
>>
>>    Under the DirectX version of Java3D, you can verify if
>> T&L is using by
>>
>> java -Dj3d.debug=true yourapplication
>>
>> If the line
>>
>> Use Primary Display Driver, Direct3D T&L HAL
>>
>> is print out after current display mode, then it is
>> using underlying T&L. For detail, see readme file.
>Thanks for the hint. Yes it says Direct3D T&L HAL. I want to know (I
>already asked this a different SUN employee who answered also to my
>question [Thanks]) is this T&L unit also used for transformations
>which are not directly connected to display
>
>Thanks
>
>EOF,
> J.D.
>
>--
>Realtime Raytracer in JAVA
>(http://www.antiflash.net/raytrace)
>
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