Hi,

Starting from Sun's PickTest.java example in their Java3D
tutorial (it has about 12 objects in a scene each individually may
be selected, moved and rotated), I am trying to Rotate the
ENTIRE scene -- all 12 objects together in either the X, Y or Z
axis plane.

Question: Does anyone know if this is possible by applying a
correct transform in the content branch -- or does this have
to happen in the view branch meaning that I would have to
replace the use of the SimpleUniverse object in the view (and
manually create one)?

Thanks for any help - I have not been able to solve this
problem for a long while.
-Manny

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