Hi there,
I am trying to use a method from physicalBody constructor, in order to
obtain my avatar actual height from the ground as follow:
--
double height=physicalBody.getNominalEyeHeightFromGround();
System.out.println("height1 Head = "+height);
--
Curiously don't matter the height that I have setup my 3D_ground, I receive
the same value from this method = 1.68! So, here comes two problems: 1')if
my avatar runs around my terrain, I just receive this output ever only one
time; 2') If my terrain is a climb, it also returns to me the same value =
1.68! I am using keyNavBehavior to move my view in the virtual Universe.
Some hints on how to solve it !?
Thnx in advance!!! Best wishes...�:o).Thomas
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