Add me to the list please. I am interested.

----- Original Message -----
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, January 23, 2002 8:36 PM
Subject: [JAVA3D] Expressions of interest in a Java3D Terrain list


> Folks,
>
> I've noticed that over the last 3 months or so, there has been quite a
> sustained series of questions on various forums regarding using Java3D
> in terrain rendering. That is, the questions frequently express interest
> in implementations of algorithms like ROAM.
>
> I believe that there is probably significant enough interest to start a
> separate list to develop Java3D specific techniques in this area. What I
> am seeking is feedback on interest by developers in this area. I'd be
> looking for at least 20 positive responses to make the list worthwhile.
> Public or private replies acceptable.
>
> The list would have a tight technical focus on implementing terrain
> rendering algorithms in Java3D and wouldn't be for general focus stuff
> like the newsgroup or interest list. However, it would encourage terrain
> -newbies to ask questions. It would also be about trying to develop a
> common set of best-practices (hopefully backed up by some code going
> into the j3d.org code repository too). For those that are familiar worth
> the VRML-based GeoVRML list, that is what I am thinking about.
>
> --
> Justin Couch                         http://www.vlc.com.au/~justin/
> Freelance Java Consultant                  http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> processes data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
>                                                - Greg Bear, Slant
> -------------------------------------------------------------------
>
>
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