Hi!

I am rendering a terrain in j3d which is a TriangleStripArray. The problem
is that if this object is located very far from the origin and has a
relatively small feature size (one corner of this rectangular terrain is at
1621796,6588912 and it consists of 400*400 squares each 4*4 in size), the
rendering contains a regular pattern of black holes. If squares are larger
(100*100 in size)  and the terrain origin is at 160000,300000 the rendering
is correct.
In the you can find a screenshot of this problem.

Thanks,
Mark

<<attachment: rendering_error_1.jpg>>

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