Hi! I am rendering a terrain in j3d which is a TriangleStripArray. The problem is that if this object is located very far from the origin and has a relatively small feature size (one corner of this rectangular terrain is at 1621796,6588912 and it consists of 400*400 squares each 4*4 in size), the rendering contains a regular pattern of black holes. If squares are larger (100*100 in size) and the terrain origin is at 160000,300000 the rendering is correct. In the you can find a screenshot of this problem.
Thanks, Mark
<<attachment: rendering_error_1.jpg>>
