Very nice texture mapping. It looks more realistic than others. and the speed in the moving is similar as my program has. Imagine that it runs at 5 to 10 times on a machine. Great!
>Another thing is that culling is an important part of scene performance, Do you mind telling a little details on how you did it? Thanks! Lan Wu-Cavener Research Associate and Programmer Dept. of Landscape Architecture =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".