Very nice texture mapping. It looks more realistic than others. and the
speed in the moving is similar as my program has. Imagine that it runs at 5
to 10 times on a machine. Great!


>Another thing is that culling is an important part of scene performance,

Do you mind telling a little details on how you did it?

Thanks!
Lan Wu-Cavener
Research Associate and Programmer
Dept. of Landscape Architecture

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to