ian mayo wrote:

> I don't control the structure of the WRL file, since it's exported from a
> 3-d design application (which I believe is called Ideas).  The WRL model is
> just one long list of coordinates.  Would it be an easier option for me to
> try to duplicate the Cosmo bug?

We have located one new bug in our IFS implementation thanks to the NPS
crew. Something odd was happening with our rendering of polygons that
had more than 4 vertices (ie we were tesselating them slightly wrongly).
   IIRC, you didn't mention which VRML loader you were using, but at
least with Xj3D we may have fixed some problems for you. Any chance you
can send us two test files - a small one with just the bit that looks
odd and a big one with everything in it? Also, if you could show a
screen shot in Cosmo and the Java3D code with the differences, we'll
check it out against our latest bug fix and let you know what is going on.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
-------------------------------------------------------------------
"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                               - Greg Bear, Slant
-------------------------------------------------------------------

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to