ian mayo wrote: > I don't control the structure of the WRL file, since it's exported from a > 3-d design application (which I believe is called Ideas). The WRL model is > just one long list of coordinates. Would it be an easier option for me to > try to duplicate the Cosmo bug?
We have located one new bug in our IFS implementation thanks to the NPS crew. Something odd was happening with our rendering of polygons that had more than 4 vertices (ie we were tesselating them slightly wrongly). IIRC, you didn't mention which VRML loader you were using, but at least with Xj3D we may have fixed some problems for you. Any chance you can send us two test files - a small one with just the bit that looks odd and a big one with everything in it? Also, if you could show a screen shot in Cosmo and the Java3D code with the differences, we'll check it out against our latest bug fix and let you know what is going on. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".