I am making a game where an object moves from the left
to the right of the screen.  When it reaches the end
of the screen the process is repeated.  Setting the
alpha's loopCount to say 6 would make the object go
across the screen 6 times.  After the sixth time the
process would be ended.  At this point I would like to
print out a score.  Is there anyway to check at which
point the loop count has reached?  Basically I want to
create a method that is called when the loop count has
reached its end.  Does anyone have any suggestions?

Rob Elsam

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