Alessandro Borges wrote: > Hi, > Java3D has some hi-quality Loaders avail : a Wavefront OBJ loader, a > Lightwave LWS loader, a VRML loader, etc. > But could you explain were one fits better than other ? > At first glance, Wavefront OBJ seens as good as VRML for simple 3D > geometries. > Are there VRML features strong enough to use it and forget the others ?
Std Answer: What are you trying to do in your application? Nobody will recommend an answer unless you have some clearly defined goal for your application. Does your application only need geometry? Does it need animations? Do you want to support your own animation runtime engine or let someone else do it for you? First, decide what your application needs to do, then what you need to take as input and then you'll have an answer to your question. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".