Alessandro Borges wrote:
> Hi,
> Java3D has  some hi-quality Loaders avail : a Wavefront OBJ loader, a
> Lightwave LWS loader, a VRML loader, etc.
> But could you explain were one fits better than other ?
> At first glance, Wavefront OBJ  seens as good as VRML for simple 3D
> geometries.
> Are there  VRML features strong enough to use it and forget the others ?

Std Answer: What are you trying to do in your application? Nobody will
recommend an answer unless you have some clearly defined goal for your
application. Does your application only need geometry? Does it need
animations? Do you want to support your own animation runtime engine or
let someone else do it for you? First, decide what your application
needs to do, then what you need to take as input and then you'll have an
answer to your question.


--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
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                                               - Greg Bear, Slant
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