Alessandro Borges wrote: > > 1) Does your application only need geometry ? > For some simple 3D objects, yes. > Hierarchical structure within a complex 3D object is desirable, but not > mandatory. Material and Texture support is needed .
For simple geometry, any format is fine. OBJ, DXF, VRML etc. Heirarchical structures I'm not familiar with what other file formats will give you. VRML is fine for that. Material and texture, almost all file formats except DXF are suitable. > > 2) Does it need animations? > No. The application will add animation behaviors as needed. One less need for VRML then. > 3)Do you want to support your own animation runtime engine or let someone > else do it for you? > I will build my own animation runtime engine. Probably OBJ will be sufficient for you then. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".