Title: Possible Memory Leak in Java3D

Hello,

I'm using JDK1.4.1 and Java3D 1.3 OpenGL version and I seem to have a memory leak that I cannot correct by myself.

It seems that there is a static variable in the class javax.media.j3d.VirtualUniverse that holds a reference to something that further refers to the Canvas3D (in our case a subclass called ImmCanvas). I attach a report of the references for you to study and tell if there is a way to correct this by myself or is this really a J3D bug.

Regards,

Pasi

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Attachment: J3D_Memory_leak.zip
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