I have a rather simple question which might be a bit off-topic, but i am
looking for a method that can take a beam/line represented by two points
[start,end] anywhere in space and produce the Transform3D that coincides
the line with one of the principal axis (local coordinates, with startpoint
in origo). I guess it is something that is done often, so maybe someone has
this for me to reuse.

I will use the inverse transform to replace a line with some more complex
geometry (which i have generated along an axis ) this means the orientation
of the line to be replaced has some significance. It is therefore an
advantage if the method can handle either a third point for the line or
maybe an up-vector or something similar to determine this.



Regards,

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to