I have a rather simple question which might be a bit off-topic, but i am looking for a method that can take a beam/line represented by two points [start,end] anywhere in space and produce the Transform3D that coincides the line with one of the principal axis (local coordinates, with startpoint in origo). I guess it is something that is done often, so maybe someone has this for me to reuse.
I will use the inverse transform to replace a line with some more complex geometry (which i have generated along an axis ) this means the orientation of the line to be replaced has some significance. It is therefore an advantage if the method can handle either a third point for the line or maybe an up-vector or something similar to determine this. Regards, =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".