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Hi everyone,
I'm currently working with a scene built up with the
ObjectFile loader.
That means that I have several Shape3Ds in the
scene.
My target is now to add a Transformgroup above such a
Shape3D object.
If I now change its transformation, the coordinates of the
Shape3D object will remain unchanged
(local coordinates). The question is now how I get
the changed coordinates after the transformation
(global coordinates) out of the Shape3D
object.
Thanks for your help
Jens
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- Re: [JAVA3D] global coordinates after transformation Jens Allend�rfer
- Re: [JAVA3D] global coordinates after transformatio... Brad Christiansen
- Re: [JAVA3D] global coordinates after transformatio... Jens Allend�rfer
