My brain is fried right now, so I'll just answer the simple stuff :)

Philip J Colbert wrote:

As for XJ3D my colleague and I have considered looking more into XJ3D but
neither of us have any experience with XML and are nervous of undertaking the
learning of XJ3D.  Again if you could point me in the right direction as to
how to go about learning XJ3D I would be grateful.
Xj3D handles all of the file formats. If you're already comfortable with
VRML97, you can stick with that. If you want to use some of the newer
features of the X3D spec, you can either retain the curly bracket format
of the VRML encoding, or you can switch to the XML encoding if you
desire. Going to the XML encoding means you have some advantages like
the use of stylesheets, but suffers other ambiguities and a few things
where the spec isn't 100% settled yet.
--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                              - Greg Bear, Slant
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