I was just wanting to know if there was an easy way of serializing Shape3Ds
without having to extend the Shape3D class as well as the classes of all
non-serialized member variables of Shape3D.  I'm just taking a stab out
here...I'm pretty sure that a 'quick' way doesn't exist, but I'd love to
hear if it does.

Thanks,
Nick

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to