Hi, everyone:

I'm wondering if there is a way to save modified scenegraph after some transformations 
such as scaling, translation and rotation on initial scenegraph? I have searched 
previous messages on this, but the only way discussed before was to use 
SceneGraphFileWriter, which requires SimpleUniverse. While I'm using VirtualUniverse 
to get stereo view, I can't use this approach.

Any other possible ways to solve this? Any suggestions are highly appreciated. Thanks!

Yi

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