I never understood why Java3D uses a different event-model than Swing. Why are events automatically deregistered at invocation? Is there a technical reason for this? I think (from a performance point of view) it makes more sense to leave events subscribed unless the listener specifically deregisters itself.
What do you think? Gili =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".