Hi,
I'm triying to load an object created with 3ds max (called HCAL.3DS) with the Jhon W. Loader.
I tried the next code in an application, but the compiler cannot  resolve two symbols : "Scene" and "FileNotFoundException" can anybody help me with this.
Thanks,
Boby
 
import com.mnstarfire.loaders3d.Loader3DS;
..........
 
try {
   Loader3DS loader = new Loader3DS();
   // optional options to be used
   // loader.setLogging(true); // turns on writing a log file
   // loader.setDetail(7); // sets level of detail of report log
   // loader.setTextureLightingOn(); // turns on texture modulate mode
   // loader.setTexturePath("D:\MyTextures"); // optional alternate path to find texture files
   // loader.noTextures(); // if you don't want to load textures
   Scene theScene = loader.load("HCAL.3DS");
 }
 catch(FileNotFoundException fnf) {
   // Couldn't find the file you requested - deal with it!
 }
 
 
 
 
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