Robert,

You probably also need to import "java.io.*".

- John Wright

Serge Bernier wrote:
>
> Hi Robert,
>
> to solve the Scene error you have to import the com.sun.j3d.loaders library.
> And the other error meen that the program doesnt find your file. You must have
> a wrong path in the loader.load() parameter. The load function take a absolute
> or relative string path. The best way to load a file is the secify the full path
> (absolute). Example:
>
> Scene theScene = loader.load("C:/ProgramFiles/My3DModels/HCAL.3DS");
>
> That sould do the trick.
>
> Serge Bernier
>
> Selon Robert Gomez-Reino <[EMAIL PROTECTED]>:
>
> > Hi,
> > I'm triying to load an object created with 3ds max (called HCAL.3DS) with the
> > Jhon W. Loader.
> > I tried the next code in an application, but the compiler cannot  resolve two
> > symbols : "Scene" and "FileNotFoundException" can anybody help me with this.
> > Thanks,
> > Boby
> >
> > import com.mnstarfire.loaders3d.Loader3DS;
> > ..........
> >
> > try {
> >    Loader3DS loader = new Loader3DS();
> >    // optional options to be used
> >    // loader.setLogging(true); // turns on writing a log file
> >    // loader.setDetail(7); // sets level of detail of report log
> >    // loader.setTextureLightingOn(); // turns on texture modulate mode
> >    // loader.setTexturePath("D:\MyTextures"); // optional alternate path to
> > find texture files
> >    // loader.noTextures(); // if you don't want to load textures
> >    Scene theScene = loader.load("HCAL.3DS");
> >  }
> >  catch(FileNotFoundException fnf) {
> >    // Couldn't find the file you requested - deal with it!
> >  }
> >
> >
> >
> >
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> >
>
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