Abdalah,
 you can improve the smoothness of your Java3D
application by enabling AntiAliasing (AA) and
Anisotropic Texture Filter.

 The easiest way is to set a kind of AA throught your
video card control panel - specially if you have a
NVidia GForce card. There are several degrees of
AntiAliansing available. Choose what best fits for
you.

 Its possible to enable AntiAliasing inside Java3D for
Points, Lines and Canvas3D. But Java3D OpenGL Canvas3D
(full-scene) AntiAliasing  is a quite slow, so enable
AA througth your video card, not by
Canvas.setSceneAntialiasingEnable(true).
 Anisotropic texture can be enabled directly in your
video card or inside Java3D (see Texture javadoc)

 Java3D DirectX has a kind of AA enabled by default.

Alessa




 --- Osama Abdalah <[EMAIL PROTECTED]>
escreveu: > Hi all,
> Iam randering a scene using J3D and i use text3D but
> it seems that all lines are not sharp and the
> objects
> are not smooth,can any one tell me what are the
> parameters affecting the quality of the rendered
> image
>                       Best Regards
>
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