Hi, I've got a problem using a WakeupCriterion. My scenegraph contains a set of MorphBehaviors. Now I'd like them to invoke their processStimulus() method if the control class says "lets go". But which WakeUpCriterion should I use? I thought of WakeupOnAWTEvent, but somewhere I read this works only with events like "Key_Pressed" and not with an Action_Event. The best would be something like a global boolean trigger var as condition that can be set to start the behavior's movement.
Thanks for helping me, André =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".