Hi,
Texture animation are not "so" hard to archive.
In the JMF (Java Media Framework)SDK there is a nice
demo about using a avi movie as animated texture using
Java3D. This demo may require small fixes, but it is a
nice demo anyway.

There are some Java3D loaders (LWS,vrml,MDL, etc)
supporting animation. And you can also export your 3DS
animation for a supported format, as LighWave 5.6

Alessandro



 --- Serge Bernier <[EMAIL PROTECTED]>
escreveu: > Hi all,
>
> Im currently trying to insert some 3dmax animations
> in my java3d world. The
> problem is that the animation are really enormous.
>
> For the moment Im loading a list of 3dmax models in
> memory and displaying them
> in a switch group to simulate a scartch book
> animation. This technic is ok for
> small model but we want to increase the quality of
> the models!
>
> I heared that we can simulate an animation with 2D
> texture movie. That option
> is probably good for increasing the final image
> result.
>
> Question #1:
>
> Those Java3d support the texture animation (like
> .avi)?
>
> Question #2:
>
> Those anyone have a solution to propose for
> displaying a 3dmax animation (not
> just for loading a model but an animation sequence)?
> Any ideas would by much
> appreciate.
>
> Thanks
>
> Nice day to all.
>
> Serge Bernier
>
>
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