HI,

how far those the support for animation goes?? Witch loader seem to be the
best one??

The 3ds animations have bones, is there a loader capable of convert compplex
bone structures??

Any good links for that kind of informations??

Thanks

Serge

Selon Alessandro Borges <[EMAIL PROTECTED]>:

> Hi,
> Texture animation are not "so" hard to archive.
> In the JMF (Java Media Framework)SDK there is a nice
> demo about using a avi movie as animated texture using
> Java3D. This demo may require small fixes, but it is a
> nice demo anyway.
>
> There are some Java3D loaders (LWS,vrml,MDL, etc)
> supporting animation. And you can also export your 3DS
> animation for a supported format, as LighWave 5.6
>
> Alessandro
>
>
>
>  --- Serge Bernier <[EMAIL PROTECTED]>
> escreveu: > Hi all,
> >
> > Im currently trying to insert some 3dmax animations
> > in my java3d world. The
> > problem is that the animation are really enormous.
> >
> > For the moment Im loading a list of 3dmax models in
> > memory and displaying them
> > in a switch group to simulate a scartch book
> > animation. This technic is ok for
> > small model but we want to increase the quality of
> > the models!
> >
> > I heared that we can simulate an animation with 2D
> > texture movie. That option
> > is probably good for increasing the final image
> > result.
> >
> > Question #1:
> >
> > Those Java3d support the texture animation (like
> > .avi)?
> >
> > Question #2:
> >
> > Those anyone have a solution to propose for
> > displaying a 3dmax animation (not
> > just for loading a model but an animation sequence)?
> > Any ideas would by much
> > appreciate.
> >
> > Thanks
> >
> > Nice day to all.
> >
> > Serge Bernier
> >
> >
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