On my PC,I have found the source code of J3d api (which includes the implementation of all the objects),plus 3d libraries installed in the ext folder (like j3daudio,j3dutils and j3dcore) I suggest trial and error. try and see what you need from these libraries and package it together , or install it on the ext library on the target computer.As I said you have to try.
I would like to know how you dealt with it, though. So, keep in touch. Bassam ----- Original Message ----- From: "Jason Cheatham" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, February 18, 2004 6:48 PM Subject: [JAVA3D] Distributing Java3D applications for the Mac > To distribute our application, I've created an executable jar file that > assumes Java3D is installed on the Mac, but I was wondering if it's > possible to include the Java3D library files in the install directory, so > that Java3D wouldn't have to be installed. Is this possible? > > Thanks, > > Jason Cheatham > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".