Bump mapping can be acheived using DOT3 texture combine mode, but unfortunately there is a bug with multi-layer texturing that I haven't been able to circumvent yet, so you can't bumpmap something that already has a texture on it. Hopefully when the source is released we can fix this :-)
Mark McKay wrote:
I was wondering if J3D was capable of bump mapping (in browsing the archives, I saw hints that bump, normal and reflection mapping was possible, but no instructions on how to actually do this).
Is this possible?
Mark McKay -- http://www.kitfox.com
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