Hi, I hear a lot about peaple asking how to get more FPS with Java3D applications. I guess this is a real issue for old video card. This can be tought when our clients are not ready to upgrading hardware.
I have some simple tips, but is does not fit all cases. Actually in some cases this are not real options: * tip 1 - reduce Z-Buffer from 32bits to 16Bits * tip 2 - reduce colorDepth from 32bits to 16Bits. * tip 3 - reduce both ZBuffer & ColorDepth to 16Bits When this tips are not applicable: * when using large scenes - 16Bits ZBuffer are not suited for it; * Multitexture/Dot3/Sphere Map texturing - 16bit color depth generate a kind of pixelization grid or aliased texturing. In some aplications this visual issue are not acceptable. Alessandro ______________________________________________________________________ Yahoo! Messenger - Fale com seus amigos online. Instale agora! http://br.download.yahoo.com/messenger/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".