I´m writing an application where a user will be standing beside a screen that is facing upwards. He will be looking down on a virtual world with a landscape/map and some moving objects.

 

This requires a skewed view frustrum.

 

The Java view model is not really fully documented ...

 

The example ManualEyeDemo is good and points out that you have to use RELATIVE_TO_SCREEN

eyepoint policy in order to be able to set the eye's x, y and z position using

setLeftManualEyeInImagePlate() and setRightManualEyeInImagePlate().

 

I need to position the image plate as indicated by the picture below. What is the best way to do it? PhysicalEnvironment setCoexistenceToTrackerBase or??

 

 

 

                X  eye position

 

 

 

                -----------  the image plate, canvas

 

 

 

 

                          ===

                          ===  a 3D object

 

 

                     ^

                      | y-axis (up)

                      |

        <------------o---------------

         z-axis       x-axis (out of picture)

 

 

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