Hi all, Im currently writting a loader to load the 3ds animation from vrml exported files. So far I load and animated the bone structure in java3d. Now I have to link the mesh to the bones and I dont know how 3ds make the link between the mesh and the bones. Does anybody know how to get that information from 3ds??
Any kind of information about how to link the skin to the bones from the information in the exported vrml files will be appreciated. Thanks Serge Bernier =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".