Hi all,

Im currently writting a loader to load the 3ds animation from vrml exported
files. So far I load and animated the bone structure in java3d. Now I have to
link the mesh to the bones and I dont know how 3ds make the link between the
mesh and the bones. Does anybody know how to get that information from 3ds??

Any kind of information about how to link the skin to the bones from the
information in the exported vrml files will be appreciated.

Thanks

Serge Bernier

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