Hi,

> Nikolai V. Chr wrote:à
>
> When I tried exporting animation from 3ds to vrml, it did not export
> this link. It exported keyframes.
>
> And btw. vrml does not support skinning/morphing.

Exactly, a 3ds animation to vrml create a bunch of files accordingly to the
keyframe of the animation. I reconstruct the bones structure from the
information in the first vrml file. After that I search in the other files
only the information about the mouvement of the bones.

The rest of the job is to attach skin. I know the information is not in the
VRML files but I dont know if 3ds export that information in another format
(ex: ascii file)? Is there any other option when you export the animation to
vrml file (like export bones and mesh)??

Thanks

Serge Bernier



Selon "Nikolai V. Chr." <[EMAIL PROTECTED]>:

> Serge Bernier wrote:
>
> >Hi all,
> >
> >I dont know how 3ds make the link between the
> >mesh and the bones.
> >
> >
>
> When I tried exporting animation from 3ds to vrml, it did not export
> this link. It exported keyframes.
>
> And btw. vrml does not support skinning/morphing.
>
> Regards
> Nikolai
>
> ----------------------------------------------
> Nikolai V. Christensen, Computer Engineer,
> Simulation and Training department
> IFAD, Forskerparken 10A, DK-5230 Odense M
> Denmark, EU
> Phone: +45 63 15 71 31  Fax: +45 65 93 29 99
> WWWeb: http://www.ifad.dk
> e-mail: [EMAIL PROTECTED]
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