Glenn, Good luck. I tried the new nVida reference driver, called "Detonator" under Win98 last night. nVidia is claiming a 30% performance gain with their Detonator software in DirectX 6.0 and OpenGL applications (the 30% was measured with Half-Life running at 1024x768 on a 450 MHz Pentium II). Not only was the tristrip problem still there, but I suffered a ~3fps performance LOSS, from 51.5 to 48.5 on "timedemo 1" in QuakeII at 800x640 on a Diamond Viper 550 AGP, 350MHz Pentium II. I tried playing with texturing parameters, but it didn't appear to have an effect on speed, just image quality. This was with my display set to 16-bits, maybe the speedup is only realized at 32-bits, or at the higher screen res. The latest Diamond driver (4.10.01.0255) is probably not based on the above nVidia reference driver since once installed, it displayed a version number starting with 4.11. It is simply called Build 0.48 on nVidia's web site, so it's difficult to correlate releases. -Gary Glenn Proctor <[EMAIL PROTECTED]> on 02/09/99 10:15:17 AM To: [EMAIL PROTECTED] cc: (bcc: Gary Moss/arl) Subject: Re: [java3d] New nVidia drivers expected out today. Folks I noticed that Diamond have new drivers (dated 5th Feb) for the TNT-based Viper 550; I'll try them later today or tomorrow and report the results to the list. Fingers crossed .... Glenn. ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/ ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
