The only time you wouldn't know the bounds of your world ahead of time is if
you were dynamically building the world as the user interacts with it, in
which case you may as well dynamically add the lighting as needed.
-----Original Message-----
From: Glenn Proctor <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Cc: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Thursday, February 11, 1999 11:51 AM
Subject: Re: [java3d] Lights...
> > Is it possible to provide a light source without specifying influencing
> > bounds? If so, how?
>
>I don't believe so; but why would you want to? Surely just specifying
>very large bounds for a light will have it affect the whole scene?
>
> > Also, does anybody know of any books about Java3D?
>
>AFAIK, there's just the API book published by Sowizral et al. In my
>opinion J3D is crying out for a good tutorial-style book; and
>volunteers? :-)
>
>Glenn.
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