Hello group,
I have just worked through the basic examples of Java3D and at some point I
am hoping to create a model of a submarine, which can then be rotated
according to some parameters passed to it. I was wondering what the best
way to go about creating such a model is and how difficult it is (does it
take days, weeks?)?
Also, do you need to have programs such as Lightwave or Wavefront to make
these models, or can you just compose them easily within the Java3D API ?
Cheers
Chris McPherson
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