Hi all,
Does anybody have experience in dealing with multiple VRML2.0 Shape nodes in
Java3D?
I have a VRML2.0 model with number of transform groups, and within each
transform group there are a number of SHAPE nodes. Is there a way to group
all the SHAPE nodes from different transform group into a single SHAPE node
under one transform group.
Please comments? Thanks.
Best regards,
Sunny Leung
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