Hi all,

Does anybody have experience in dealing with multiple VRML2.0 Shape nodes in
Java3D?

I have a VRML2.0 model with number of transform groups, and within each
transform group there are a number of SHAPE nodes. Is there a way to group
all the SHAPE nodes from different transform group into a single SHAPE node
under one transform group.

Please comments? Thanks.

Best regards,
Sunny Leung

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