Try setting your Transform3D to other than 0 0 0.
You're probably 'inside' your test Object if it's also
at the origin.

Mark

Vladimir Olenin wrote:

> Hi,
>
> I'm trying to create my own ViewPlatform and View classes. I attach view
> branch to locale (via TransformGroup). But for some reason i see
> absolutely nothing when running the application. When i substitute my
> own view branch with the one that SimpleUniverse gives (that is when i
> use SimpleUniverse class instead of VirtualUniverse) everything works
> providing that i call
> simpleUniverse.getViewingPlatform().setNominalViewingTransform();.
> Without this line Canvas3D looks as black and dead as the one i usually
> get. I looked up in sources what this function acutally does,
> implemented this in my own view branch and..... nothing happened again.
>
> dgfI wonder if there are any strict rules about              -=V=-
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