Thank you for reply Andy. I downloaded 'AQWA Sequence Player' is pretty!!
My application consists in an keyFraming Animator. The user constructs a scene
with a few primitives (cube, sphere, biped - similar a skeleton - ) , then he
move every visual object to setting every keyframe. The animation is achieved
with a cubic interpolation( a TCBSplinePathInterpolator ) the collection of
keyframes.
When the user start the animation an Alpha is started and the animation is shown
in another frame. My problem is to achieve more control over the reproduction
(like play, rewind, ..).
I attempted to change Alpha's start time with middling quality. No rewind, no
advance correctly :( !! .
am I on the right track ?
I am also interested to get a GIF89a from a Java animation. Is possible to get a
gif file from a BufferedImage ?
Any ideas welcome.
Andrew Phelps wrote:
> Daniel,
>
> You are correct in thinking that no alpha value was used in 'test30'. The
> code from 'test30' was used in a larger project which altered the wave
> surface with time, AND the position of an offshore structure with time.
> (The application also had more comprehensive animation navigation controls
> which allowed for play, fast forward, rewind, advance one frame forward/back
> etc). Because the structures position was pre-determined (random in nature)
> it was merely a function of time and therefore did not require an
> interpolator. Because the wave was non-linear it was easier for me to
> generate the profile myself (using an interpolator would have been far too
> convoluted - if not impossible).
> If you are interested in seeing the application it can be downloaded from
> (go to the download for 'AQWA Sequence Player' near the bottom of the page):
> http://www.wsatkins.co.uk/asas-aqwa/download.htm
>
> As far as your particular problem is concerned can you give more details on
> what you are trying to achieve?
> It may be that an interpolator is not suitable for your needs...
>
> Regards,
>
> Andy Phelps
>
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