Hi. and sorry my english.

  I'm trying to use a pick segment between the viewpoint and a distance in
front of it, and then to use it for detecting a collision against the
walls during the walking over the virtual world. Before move the view
platform I create the segment using the point (0,0,0) and (0,0,-D) where
D is a distance when I move forward and use the transform3D object of the
transform group of the ViewPlatform to transform the points, but the
problem arises when I do the rotation, apparently the segment is not
created like a line between the two points, it depends on the order of the
end point and start point of the segment. Is it a bug? Is it correct?
If it is correct, how can I resolve the problem?


   Thanks in advance.

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