Well, it looks like i ran into some kind of bug. Below is what happened.

I load midi file via java.applet.Applet.getAudioClip(URL filename) from
Java3D application, then play it in the next line. During runtime the
midi plays unless frame is shown, or to be more correct, unless the
scene is not rendered. That is i can see the frame with black rectangle
inside being shown up first but as soon as my scene appears, the midi
sound dies instantly. I think that Java3D AudioDevice3D has smth to do
with this. It looks like it interferes with the midi. But from the other
hand this hardly can be true, since it's a well known fact that in
Windows, for instance, u can play BOTH wav AND midi file in the SAME
time. Since AudioDevice can play only wav so far, i can see no way of
how it could possibly interfare with Java core sound classes.

Do i miss something here, or it IS a problem and someone possibly has
already resolved it or found a workaround?

Thanks,
vladimir

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