> From Ellery Chan <[EMAIL PROTECTED]>
>
> Is there an easy way to override the appearance for a large portion of a
> scene graph, say to toggle texturing or wireframe/solid rendering?
Sset the polygon attributes on all the appearances in your scene graph to point
to the same PolygonAttributes object. You can then change the polygon mode on
the PolygonAttributes (with the cap bit set) to change the appearance of all the
polygons in the scene.
Doug Gehringer
Sun Microsystems
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