See smth like src_util_???.jar file that is shipped together with _SDK_
version of Java3D (u'll find it in jdk dir after u install Java3D
library). There u'll find the source code for Cylinder class together
with some help text. U can generate documentaion by means of javadoc.exe
utility for all the util classes. BTW, can anyone out here post
somewhere or send to this discussion group this generated documentation
to util classes, ah? It would be really nice of u.
-=V=-
Bob Gray wrote:
>
> I need to draw a cylinder between points (x1, y1, z1)
> and (x2, y2, z2) which is r thick (radius).
>
> Is there a "helper" constructor to do this? I read in the
> tutorial that the default constructor for cylinder creates a
> cylinder at (0,0,0). But it doesn't list other constructors.
>
> Where is the documentation on all the "helper" stuff so I don't
> have to ask these types of questions?
>
> Once the cylinder is constructed, I will need to be able to
> change the cylinder radius without changing the length of the
> cylinder. Is there a method defined in cylinder that will
> let me change the radius on the fly?
>
> Bob Gray
>
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