All, [Sorry, this is a bit long.] I've been writing some Locale/HiResCoord examples for my book on Java 3D and noticed a strange problem with a scenegraph with multiple Locales. I create a scenegraph with 3 HiResCoord systems (i.e. three Locales): The first Locale is for our Galaxy and is centered at 0,0,0. A sphere for the Sun is positioned at 0,0,0 and some spheres are created around it for the planets. A RotationInterpolator is used to rotate the planets about the Sun... Not exactly astrophysics I know! The second Locale is for the Earth. I create and position the Locale and create a Sphere for the Earth. Again I use a RotationInterpolator to rotate the earth about its axis. The third Locale is for a "house" on the Earth. I create a static ColorCube a few metres high. Note that there is *NO* RotationInterpolator in this Locale. A button is created for each Locale, and on an ActionEvent I attach the ViewPlatform for the Locale to the View object. Everything works great, the view updates, and I am feeling very proud of myself... except as soon as I switch to the "house" Locale the RotationInterpolator in the Earth Locale stops working. The RotationInterpolator in the Galaxy keeps working however. Any ideas anyone...? Sincerely, Daniel Selman Email: [EMAIL PROTECTED] Web: http://www.tornadolas.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
