this is a continuation of my earlier post regarding trying to divine
the view model through empirical evidence.  If anyone can confirm,
deny, or answer the following questions I'd appreciate it...

BTW: My system is NT 4.0, Open GL, Java 3D 1.1.2, Java 1.2 and 1.3
beta.

5) If the window eyepoint policy is RELATIVE_TO_FIELD_OF_VIEW a window
resize policy of VIRTUAL_WORLD only seem to work if the projection
policy is PARALLEL_PROJECTION.  Window movement seems to work.
Shouldn't they both work or not work for a particular mode of window
eyepoint policy?  (Perhaps this is due to the coupling between modes
where some control eyepoint Z and others only control eyepoint X-Y.)

6) Operations that require display update when the display window
moves (like some window movement and window eyepoint policies) only
works sometimes.  Often the display fails to update after a move.
Hiding and showing the window or resizing it forces the update.  (Java
3D/Java should be doing this automatically all the time -- right?)

BTW:   Although the Java 3D view model is more "sophisticated" than
previous ones was it also intended to be easier to use in any
particular way?

--jon
____________________ Peculiar Technologies ____________________
Jon Barrilleaux       3800 Lake Shore Ave.         Purveyors of
[EMAIL PROTECTED]        Oakland, CA 94610      Alternate Reality
510.444.4370 voc                           Augmented Simulation
510.444.0231 fax        www.augsim.com         and 3D Solutions

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