this is a continuation of my earlier post regarding trying to divine the view model through empirical evidence. If anyone can confirm, deny, or answer the following questions I'd appreciate it... BTW: My system is NT 4.0, Open GL, Java 3D 1.1.2, Java 1.2 and 1.3 beta. 5) If the window eyepoint policy is RELATIVE_TO_FIELD_OF_VIEW a window resize policy of VIRTUAL_WORLD only seem to work if the projection policy is PARALLEL_PROJECTION. Window movement seems to work. Shouldn't they both work or not work for a particular mode of window eyepoint policy? (Perhaps this is due to the coupling between modes where some control eyepoint Z and others only control eyepoint X-Y.) 6) Operations that require display update when the display window moves (like some window movement and window eyepoint policies) only works sometimes. Often the display fails to update after a move. Hiding and showing the window or resizing it forces the update. (Java 3D/Java should be doing this automatically all the time -- right?) BTW: Although the Java 3D view model is more "sophisticated" than previous ones was it also intended to be easier to use in any particular way? --jon ____________________ Peculiar Technologies ____________________ Jon Barrilleaux 3800 Lake Shore Ave. Purveyors of [EMAIL PROTECTED] Oakland, CA 94610 Alternate Reality 510.444.4370 voc Augmented Simulation 510.444.0231 fax www.augsim.com and 3D Solutions =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
