Isn't it really quite simple: Managed and non-managed languages make 
different fundamental trade-offs, opting for either performance or 
productivity when these are in tension.

Empirical evidence suggests t's easier to develop an Android application, 
but harder to make it feel fast. While it's harder to develop an iOS 
application, it's easier to make it feel fast. In other words, it's rare 
(if ever) you hear of an implementation of an app that feels snappier on 
Android than on iOS - even if iOS hardware is often inferior.

/Casper

On Saturday, April 14, 2012 10:13:53 PM UTC+2, phil swenson wrote:
>
> This guy claims:
>
> "Unfortunately, Java's designers didn't seem to value CPU time at all.
> The language has a nasty reputation for sluggish interfaces, and its
> execution speed drags well behind C++'s. Pointer aliasing or not we
> are many generations of optimisers away from languages such as Java
> overtaking C++ so if you need fast code C/C++ is the obvious choice."
>
> article here:
> http://slidetocode.com/2012/04/14/objective-c/
>
> discussion here:
> http://news.ycombinator.com/item?id=3840861
>
>

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