In fact, you've discovered the fact that a timeout value is never set for the 
ServerSocket in SocketServerInvoker.  In fact, there really doesn't seem to be 
any point to setting the timeout value, since all we would do in the event of a 
timeout is go back and call ServerSocket.accept() again.  In fact, the 
asynchronous nature of a distributed system suggests that the server should be 
prepared to wait indefinitely to hear from a client.

If you look in SocketServerInvoker.run(), you will see two calls to 
getTimeout(), the result of which is passed to a ServerThread in each case.  
This timeout value is used to set the timeout value for the Socket through 
which invocations will arrive from the client.  Given that network connections 
are a relatively scarce resource, it *does* make sense to let these sockets 
time out if an invocation is not forthcoming, rather than have them wait 
forever.

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